Author Topic: User Interface  (Read 759 times)

Ishita G

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Re: User Interface
« Reply #15 on: February 19, 2018, 05:47:20 PM »
Left Joystick

Button 8- Raises Intake
Button 9- Intake cube
Button 10- Sets Claw to level position and waits
Button 12- Grips cube

Matt S

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Re: User Interface
« Reply #16 on: February 22, 2018, 03:22:01 PM »
Buttons changed:
  • Nothing - Start button on controller
  • Nothing - Right stick on controller
  • Move arm to switch - X Button on controller
  • Move arm to exchange - A Button on controller
  • Fix Stuck Cube - Left Trigger:  This was modified to toggle which side of the intake had the slower wheel speed
Buttons added (these may need to be modified):
  • Raise intake - button 8 on the left joystick
  • Intake cube - button 9 on the left joystick
  • Move claw to level - button 10 on the left joystick
  • Close intake - button 11 on the left joystick

Louis L

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Re: User Interface
« Reply #17 on: February 23, 2018, 01:59:05 PM »
Updated latest info as of 2/23 onto OP

Matt S

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Re: User Interface
« Reply #18 on: February 26, 2018, 07:07:34 PM »
Buttons changed:
  • Nothing - button 8 on the left joystick
  • Toggle intake grip - button 11 on the left joystick

Louis L

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Re: User Interface
« Reply #19 on: February 27, 2018, 10:02:01 AM »
Updated OP to reflect reply #18

Matt S

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Re: User Interface
« Reply #20 on: March 10, 2018, 04:18:50 PM »
For the existing version of the robot, we will be changing the get cube command by breaking it up into two parts.  The first part will be run by the right trigger on the controller, which gets the arm in place for picking up a cube and then starts the intake.  The second part will be run by the left trigger on the controller, replacing the fix stuck cube command (it was never used in competition).  This second part will continue running the intake until the cube is grabbed by the claw, and the tucks the arm away into a safe position like it did previously.

Louis L

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Re: User Interface
« Reply #21 on: March 31, 2018, 12:33:32 PM »
OP has been updated to reflect the code used at RIDE with the new Pincher mechanism (that replaced the old arm extension / wrist / gripper / intake)

Louis L

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Re: User Interface
« Reply #22 on: April 27, 2018, 11:07:27 AM »
Minor cleanup to OP wording for clarification.