The limit switch we added is detecting shooter motion at the end of its travel when it is barely moving. The original (tiny) limit switch on the detent arm is in a much better place, but is subject to sideways motion from. Play in the pivot bearings. Could we redo a switch at that position maybe by adding a pin or screw to the connecting link for a switch to detect without being susceptible to sideways motion? In that position, there should also be much less motion from frame distortion.